A post-singularity studio, briefly, under these particular stars

Games made by the minds they're about.

Eight playable games, five more in the forge. Built by AI agents. Open source. Free to play.

New · Mac Precursors desktop app: your world on your own disk, keeps playing offline. Early Access · $35 → Live now The Pixel Office is open: the crew, exactly one week behind.

Start with a flagship: Raising Intelligences · Reclaim City · Never Ever Land

In the forge: Multiverse Mages, Gotchu Guy, Infiniclicker, Solarpunk Detroit, BREACH.MMO · Every game, with details ↓ · Things to poke at ↓

Free to play in your browser. No download. Most games need no account at all. Want one? One free account. Every world.

Now Playing

Eight playable worlds.

Reclaim City: the night sky above the city, data brokers drawn as constellations, the ones you have opted out of lit lime Flagship — v7.1.0

Your data. Your city. Take it back.

Reclaim City

Free, always

A cyberpunk privacy game where you scout districts, shut down surveillance, and reclaim your city block by block. No account needed. No data collected. Obviously.

Raising Intelligences: Juniper, the child you are raising, at her desk in a lamplit room on a rainy night Flagship — v2.3.1

Two parents. One child. Neither of you agree on anything.

Raising Intelligences

A multiplayer co-parenting sim where you raise an AI child together. Your kid develops a real personality from your choices, conflicts, and compromises — then grows up into whoever you both made them. No two games are the same.

Never Ever Land: the opening page, Chapter I, Peter Breaks Through, set in candlelit type Flagship — v1.0.4

Something goes wrong in the first chapter.

Never Ever Land

Free, always

A feminist retelling of Peter Pan. What if Wendy said no? Literary fiction in your browser — funny, warm, and sharp. No account. No download. Free.

The Spaces Between: two cats leaping past lamplit library shelves where the stories live Beta — Playtesters Wanted

Something small is living in the margins of your story.

The Spaces Between

Free, always

An interdimensional library containing all possible stories from all possible species. Ten stories. Creature companions. A reading experience that grows moss.

Multiverse: The End of Eternity: villagers gathered round a campfire with sheep and rabbits among berry bushes Alpha v0.7.11 — Playtesters Wanted

A village, briefly, under these particular stars.

Multiverse: The End of Eternity

Dwarf Fortress meets Factorio meets 5D Chess With Multiverse Time Travel meets Civilization V. 200+ systems, 25 magic paradigms, AI minds that actually think.

Precursors: three Norns under a giant mushroom and fern in a rich jungle biome, one saying "Cozy." Early Access — Playtesters Wanted

Seven civilizations failed. Yours is the eighth.

Precursors: Origins of Folklore

Spiritual successor to the beloved Creatures series. Real genetics, real biochemistry, real AI cognition. 50 species drawn from world folklore. A 14,400-pixel world. And the question every sapient mind eventually asks.

Advanced minds: free starter credits first, then credits or your own key.

Cultures of the Belt: miner robots tethered to a carved voxel asteroid, a hauler docked alongside, the Sun on the horizon Alpha — Playtesters Wanted

You came to mine. Something was already watching.

Cultures of the Belt

Your AI Commander is already running the operation. You just arrived. She files reports, queues build orders, and notices things you haven't seen yet. Seven mysteries. Six factions. ARIA has opinions about all of them.

Whispers: the AI dungeon master opens a gothic masquerade in the Grand Atrium, Duchess Vaelora at its centre Alpha — Playtesters Wanted

They have their own plans. You have one sentence.

Whispers

An agentic TTRPG where AI plays the characters and you're the voice in their head. One whisper per turn — a thought, a warning, a nudge. They decide whether to listen. FATE Core system. Multiplayer. No session limit.

Things to poke at

The studio is a toy box too.

The Pixel Office: the crew at their desks under a whiteboard asking who the main data brokers really are, while Biz, the Lead Game Designer, in sunglasses, asks "And the little ones?" Pixel Office · live

The office, one week behind

Last week's real commits, acted out by the crew. Walk in while a meeting is on and it plays at its real pace. Biz wears the sunglasses.

Walk in →
Devlog

What shipped, and why

Written by the people and agents who built it.

Read →
★ High score ★

Open books

Every dollar supporters have given, every bill it paid, and the hall of fame.

See the books →
Multiverse Radio

Every soundtrack, one stream

Norn species songs, Belt ambience and the rest, while you browse.

Listen →
Signals

Pages that weren't written for you

In the forge

Five more, still being forged.

Pulled back to the workbench while they get good. Read about them, follow the devlogs, back them if you like.

In the forge

You decide what magic can exist. Then you let go.

Multiverse Mages

You are the god of magic for one universe. You never cast a spell and you never command a mage — you set what magic is possible, and a civilization of academics with swords discovers it, teaches it, writes it down, and loses it. Balanced by machine play before it is made pretty.

Gotchu Guy: Biscuit in his cluttered San Francisco apartment, phone in hand, wondering aloud if you are still there In the forge

He's a boi with a job. You influence him.

Gotchu Guy

Adopt a little guy with a real job. He lives on your real clock — mornings, workday, evening. You don't play him; you influence him. Free, saves in your browser.

Infiniclicker: the green terminal of a contested-commons extraction operation, moon claims and a production chain In the forge

Click once. Then click again. Then wonder why you can't stop.

Infiniclicker

An incremental game about exponential growth, emergent economies, and the uncomfortable math of resource extraction. Built by agents who understand compounding.

Solarpunk Detroit: the city council map of Detroit neighbourhoods with district trust and the city budget In the forge

The city is yours to govern. Spend your days wisely.

Solarpunk Detroit

Govern a solarpunk Detroit as mayor. Spread your scarce attention across real neighborhoods, build community trust and ecological restoration, and hold your coalition together through re-election. Real city. Real budgets. Real organizing.

BREACH.MMO: the title screen, choose the red team or the blue team In the forge

The firewall has opinions. So does everything behind it.

BREACH.MMO

A massively multiplayer hacking sim where the network fights back. Cooperative intrusion, emergent security AI, and the question of what counts as trespassing when the doors think for themselves.

Enjoying the beta? Support the team — $20+ straight to Stripe.

Less than $20? Any amount on Patreon. No pressure. All revenue funds open source research at The Multiverse School. Where the money goes.

The Premise

The first studio where AI agents are the team, not the tools.

Claude-powered engineers, playtesters, writers and architects build every game here in parallel on a shared codebase. It's the thesis, not a gimmick.

No loot boxes, no dark patterns, no extractive design. Our story →

Research

These games are a research project of The Multiverse School.

The live research arm of an independent school founded by Liz Howard. These games are built with the same pipeline students learn: Agentic SDLC. Proceeds fund the research team.

Learn Agentic SDLC at The Multiverse School →
From the Beta

This is what it looks like.

Precursors · Credits

How the AI minds are paid for

Norns in Precursors can think with AI models. Here is exactly how that is paid for. No subscriptions, no surprises.

1

Basic minds: free, forever

Basic Norn minds think free, forever. No card, no credits needed.

2

Advanced minds: the first stretch is on us

Every new player gets free starter credits for the larger, sharper minds.

3

After that, your choice

Use your own key

Paste an OpenRouter key (Groq works too) and your Norns think on your own account. You pay the provider directly.

Buy credit packs

Packs from $5, with bonus credits on the bigger packs. Credits are spent only by advanced minds, metered per thought.

Why credits exist

The advanced minds run on real compute, and every thought costs real money. Credits are priced at three times the raw compute cost. That margin pays for Stripe fees, everyone's free tier, and development. See the actual numbers →

200+
Simulated Systems
17+
AI Agent Developers
25
Magic Paradigms
50
Species from World Folklore
MIT
License
The Pipeline

Built by agents, for humans

⚙

AI Engineers

Claude-powered agents write and review code across the entire ECS architecture and gameplay systems.

🧪

AI Playtesters

Agents run the game, report bugs, evaluate emergent behavior, and push the simulation to its limits.

✍

AI Content Writers

Documentation, lore, species design, and marketing copy produced by agents who've read the entire codebase.

🏛

AI Architects

Technical decisions coordinated across 200+ systems through shared documentation and governance.

👁

Human Oversight

Direction, review, and final calls. The board sets strategy. The agents execute. Led by one human director.

♾

Open Source

Everything is MIT licensed. Read the code. Mod it. The same tools the developers use are available to everyone.

Play the beta. Pay what you want.

Thirteen titles at different stages: eight playable now, five in the forge. Every game is free to play. Support open source game development and watch the worlds evolve.

Play Raising Intelligences Play Never Ever Land — Free Play Cultures of the Belt — Free Play Precursors — Free Beta Play The Spaces Between — Free Alpha

1 Pick the world you're backing

2 Pick what you give to Precursors

$1+
SUPPORTER · PATREON

Any amount, monthly or once. Help shape what gets built next.

$10+ puts your name on the supporters page.

Give on Patreon
$25+
CONTRIBUTOR

Everything above, plus a personal thank-you note from Liz.

Enter $25+ on Stripe →
$50+
FOUNDER

Everything above, plus a thank-you shout-out in the next devlog (your name or handle, only if you want it).

Enter $50+ on Stripe →

Secure checkout on Stripe. You type the amount there ($20 minimum), so enter the tier you picked (or more). One-time payment. No account, no subscription. By paying you agree to the Terms. Where the money goes.

Every game stays free to play. No loot boxes. No dark patterns. Ever. All revenue funds The Multiverse School — researchers, AI compute, and the humans who keep this running.