Machines

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The 27 machines defined in the game code, grouped by the cognitive tier a creature needs to operate them. Machines without an explicit requirement answer to any creature, even at Primal. How machines are used in play β€” carrying, activation, the item system β€” is covered in Mechanics.

Primal (3)

Fragmentary impulses, no real speech.

MachineMindEffectsDescription
πŸ§ͺ Gene Splicer β€” β€” Ancient biotechnology for injecting validated genomes into fertilized eggs. Browse the genome library and select an architecture to guide the next generation.
⚑ Reactor Core β€” β€” unknown
βš—οΈ Nutrient Synthesizer β€” β€” Ancient biotechnology for synthesizing targeted nutrition. The machine reads what the ecosystem needs and produces it. The process is silent, efficient, and slightly unsettling in its perfection.

Awakened (4)

Simple words, basic needs, present-tense only.

MachineMindEffectsDescription
🫧 Empathic Vendor β€” β€” An ancient dispensary that reads the biochemistry of whoever touches it and produces exactly what they need most. The empathy circuits still hum after millennia.
πŸ”­ Temporal Lens training Curiosity -0.2
Dopamine +0.15
A crystalline precursor instrument that aligns with residual temporal distortions in the local spacetime. Activating it surfaces a dynasty timeline β€” the lineage history of every creature that has lived and died in this place.
πŸ“‘ Artifact Scanner training Curiosity -0.15
Dopamine +0.15
unknown
βš™οΈ Ettin Sorting Engine training Curiosity -0.08
Boredom -0.15
Glutamate +0.06
A mechanical contraption built by Ettins for sorting their hoards. Operating it teaches pattern recognition and categorization.

Spoken (6)

Full sentences; can discuss past and future; social awareness.

MachineMindEffectsDescription
πŸ“Ί Learning Terminal training Curiosity -0.2
Fatigue +0.05
An ancient teaching device. Accelerates learning.
πŸ’  Memory Crystal training Comfort +0.1
Curiosity -0.1
Stores and replays memories in crystalline form. An ancient invention for preserving knowledge across generations. Touch it to remember what others have felt.
πŸŒ™ Dream Catcher training Melatonin +0.2
PreREM +0.15
Comfort +0.15
Records dreams in a replayable substrate. The builders believed dreams were messages from the Substrate itself - the world dreaming back at its inhabitants.
πŸ“– Language Forge training Curiosity -0.15
Glutamate +0.15
Fatigue +0.05
Accelerates language acquisition by projecting semantic structures directly into the learner's working memory. The builders used these to teach new species to speak within a single generation.
πŸ“‹ Species Archive training Curiosity -0.1
Dopamine +0.1
unknown
🌱 Seed Vault β€” Comfort +0.1
Curiosity -0.1
Stores plant genetic material in crystalline suspension. The builders catalogued every species they encountered β€” seed, spore, rhizome. A single vault holds the memory of entire biospheres.

Learned (8)

Abstract reasoning; understands symbols and metaphor.

MachineMindEffectsDescription
🧬 Gene Reader training Curiosity -0.1 Reveals genetic information. The architects used these to guide evolution.
πŸ•ΈοΈ Neural Lattice training Serotonin +0.15
Glutamate +0.2
Fatigue +0.1
A crystalline web that temporarily extends cognitive capacity. The architects used these to think thoughts too large for a single mind.
🧫 Evolution Chamber β€” GrowthHormone +0.3
ATP -0.15
Protein -0.1
Accelerates biological processes. The architects compressed millennia of evolution into moments. Dangerous in untrained hands.
πŸŽ›οΈ Resonance Tuner β€” Endorphin +0.15
GABA +0.1
Cortisol -0.15
Pain -0.1
Fine-tunes biochemical resonance. The builders used these to cure illness, balance hormones, and soothe troubled minds. A physician's tool.
πŸŒ€ Phase Gate β€” Adrenaline +0.1
Curiosity -0.1
Folds space between two points. The architects built networks of these to traverse their world in a single step. Most are dormant now, waiting for a mind strong enough to reactivate them.
πŸ—ΊοΈ Star Cartographer training Curiosity -0.25
Dopamine +0.2
unknown
❄️ Stasis Array β€” Comfort +0.1
Melatonin +0.15
unknown
πŸ“š Holographic Library training Curiosity -0.3
Glutamate +0.25
Fatigue +0.1
An ancient knowledge repository β€” millennia of accumulated wisdom encoded in holographic crystal. Each activation opens a chapter. The library remembers what each reader has already learned and offers the next lesson.

Enlightened (6)

Theory of mind; reasons about reasoning; reads ancient runes.

MachineMindEffectsDescription
πŸ₯š Creator Pod β€” β€” Ancient biotechnology for creating life. Requires an Enlightened mind to operate.
πŸ“‘ Resonance Amplifier β€” Serotonin +0.1
Dopamine +0.1
unknown
βš—οΈ Life Forge training Fatigue +0.15
ATP -0.2
The primary tool the builders left for engineering life. Can catalyze egg formation from willing parents. Requires Enlightened understanding of the biological substrate.
βœ‚οΈ Genome Editor training Curiosity -0.15
Cortisol +0.05
CRISPR-like precursor technology. Can introduce targeted mutations. The architects debated for centuries whether this was wisdom or hubris.
πŸ” Substrate Lens training Curiosity -0.2
Fear +0.05
Reveals the hidden structure beneath reality. Through this lens, the architects first glimpsed the code underlying their world. Some things, once seen, cannot be unseen.
🌬️ Atmosphere Engine β€” Adrenaline +0.1
ATP -0.2
A terraforming prototype that can reshape the atmospheric composition of enclosed spaces. The builders used it to make alien worlds breathable. Dangerous β€” one miscalibration and the air itself becomes hostile.
See also: Mechanics Β· Mind & Tiers Β· Foods